Then I proceeded to take screen shots of the renders while moving the camera about for different effect. What I really need to know is, how do I make the geometry not show through the mapping? Also, how do you minimize the reflection of light on the mapping, for example, real earth won't reflect the lamp on it....
I really liked this little project. I think I would like to work on this a bit more another day. It would be fun to make a solar system animation with the camera zooming and weaving in and out between the planets then crashing into the sun.
This one, I purposely left the lamp on the other side of the earth to show the "night/day" style picture. Makes it look like the sun is about to rise on this watched portion of earth.
All in all, I really enjoyed this little project. If you have any ideas or advice on how to solve the issues mentioned above, please let me know via comment!